Craftsmen Cannot Live on Stack Overflow and Github Alone
Friday, November 8th11:00-11:30 AM
There are ways that people become true experts. "Community participation" means something different today than it has meant in the past. Some of the changes are an improvement, and some miss the boat. Do we really need 10,000 hours? Can we shorten it to 3 months? And if 10,000 hours makes us an expert, what does 40,000 make us? What do we do in those 3 months (or 5 years or 20 years) to become an expert. Is there a place for Novices? We'll attempt to answer a few of those questions, and leave you with questions that only a true expert will answer.
Ken Auer was introduced as the father of Software Craftsmanship at the first SCNA conference. Whether or not that is merited, he has always taken pride in his craft. He was one of the early pioneers of using Object-Oriented Programming in real world, commercial applications in the mid-80s, pioneered immersion-level apprentice programs in the early 90s, as well as Patterns, XP, and studio style development when he founded RoleModel Software in 1997. He believes that Software Craftsmanship (rather than just blog and tweet about it), and lives to build high-performance teams that turn his clients concepts into reality.